Archive for the ‘Announcements’ Category

100,000

Thursday, June 16th, 2011

Screen shot 2011-06-16 at 9.59.01 AM

Throw your mind all the way back across the eons to 2010. In May of that year Jeremy and I began to brew up Grades 2. Nine months, forty days, and forty sleepless nights later, we launched Grades 2 with great ballyhoo and fanfare. SXSW had been good to us, giving us contacts with lots of great folks and eminent bloggists. We also had lots of great connections from the Grades 1 launch.

Hence, when Grades 2 first launched, lots of great people Tweeted up the story. We were featured on blogs such as MacStories, HackCollege, and AppAdvice. The synergy of these blog posts and tweets, combined with the newsletter we sent to our users, launched Grades 2 into the top 100 education apps. Our goal: to be featured by Apple on “New and Noteworthy.” Our thought: Apple helps those who help themselves—you need critical mass to get the nuclear explosion of being featured by Apple.

Our machinations worked. On the Thursday of our second week Apple featured us on “New and Noteworthy,” keeping Grades 2 up for two weeks. This made us the top app in Education for over a week and blasted us into the top 200 free apps overall. Our goal: 100,000.

Over the month of May, we accrued over 90,000 downloads. We wormed our way in front of several television cameras (the local Fox and NBC affiliates), as well as getting into the Charlotte Observer, a Japanese higher education magazine, and several student newspapers. But we still hadn’t reached that elusive 100,000.

Jeremy decided to go to San Francisco for WWDC (winning a student scholarship helped in that decision). It just so happened that, at the Apple Design Awards, Apple invited Jer onstage and gave him a glowing cube. We had won an ADA in the student category. Craziness.

Press coverage came in thick and fast. We found ourselves on the New York Times, Consumer ReportsZDNet, Mac Rumors, PC World, TUAW, and MacStories, to name a few. Jeremy also did an interview with MacWorld.

And as if that wasn’t enough, Apple put us on the front page of the App Store, along with the “Apps of the Week.” Downloads soared. And that’s how we reached 100,000 (107,270 as of today, to be exact).

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So we’ve come a long way. We’ve learned how to design a delightful app. We’ve also learned how to market said app. Our next project, which we will be blogging about over the coming months, is to learn how take full advantage of the freemium model. So far with Grades 2, ads and in-app purchases have brought in a measly $1000. We think we can do better. We also are turning our hobby into a legit business and have some pretty amazing opportunities pouring in. So stay tuned for the next part of the story.

-Josh

What better time?

Thursday, June 9th, 2011

Apple Design Award

I am excited to announce what most of you have probably already heard by now: last night I went up on stage in front of thousands of developers infinitely more brilliant than myself and accepted a ridiculously cool glowing box. Grades 2 is officially an Apple Design Awards winner. We’re still a bit in shock about the whole thing. Did that really just happen?

Just one more thing…

So…What better time to make another exciting announcement. This one you probably haven’t heard about. I have been getting some pretty amazing opportunities to work at some pretty amazing places. But I’m not. In fact, I’m doing the opposite – Josh and I are both going full time on Tapity. With the help of our business savvy dad (who goes by the name of Todd), we’re going to turn our hobby into a legit business.

This is pretty big for us. We’ve got some really cool products in the pipeline, and we are also opening our doors to client work. Starting today we are offering design and marketing consulting services along with full fledged product development services.
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We’ll be updating the site soon with more information on our services but if you need quality help building an app, feel free to email us. If you’re a developer and like the idea of working with us on projects, get in touch! We’re looking for some great developers to help us with our future projects.

Bonus: Grades 2 update

And by the way, yes, I’m working on a post about the Grades 2 launch but have been quite swamped as you know. Here’s the short version: we had almost a hundred thousand downloads in the first month thanks to some nice press and Apple’s New and Noteworthy feature. iAds make 7x more money per thousands views than AdMob does and is giving us about a 60% fill rate. Despite all that, you need tens, if not hundreds, of thousands of users using your app every day to be really profitable with iAds. We’re getting there but we’re not there yet. So far we’ve made more money on people getting rid of ads via the in-app-purchase but that still isn’t too much.

… And a business would not be a business without a business card. So we made some. If you see me at WWDC, please say hi and I will most likely end up giving you one.

Cards are here


LAUNCHED: BfA Bible Study

Monday, January 31st, 2011

BfA Bible Study
Today I am happy to announce the launch of a secret project I have been working on for the past few months. It’s a free app called BfA Bible Study and if you are a christian or are interested in the Bible, you should definitely check it out.

Bible Study?

Most of you know me as someone who is passionate about apps but most folks who know me personally know that I care even more about the Bible. Frankly, though, the Bible is a very deep book and is hard to understand so I have been using an excellent study Bible called the Recovery Version with 9000 footnotes and a very readable but accurate translation to help me understand and enjoy the Bible more. I like that the extensive footnotes use other portions of the Bible to explain what the given portion is saying and they have not only helped me study the Bible but they have helped me in my daily life. Take, for example, footnote 1 on Acts 2:21 which thoroughly reveals the very much lost practice of calling on the name of the Lord – something I have found tremendously helpful in my christian life.

I am delighted that a non-profit organization called Bibles for America is giving away the New Testament edition of this study Bible for free. Given how much I have enjoyed the Recovery Version, I felt privileged to volunteer my time to help build Bibles for America’s first app – BfA Bible Study.

Main features

- 120 study units. These range from the doctrinal topics such as “the Triune God” to experiential topics like “Prayer” with some of the best verses and footnotes to help study that topic.
- Bible reading scheduler. Select the books you want to read (i.e. Matthew to Revelation), when you want to finish (i.e. March 2010), and it will set up a portion for you to read each day. Share enlightenment on Facebook.
- Search verses in the Recovery Version by reference or keyword. Since we didn’t have access to the RcV (Recovery Version) text, we are using online.recoveryversion.org and optimizing the text for the iPhone’s screen (thank you webkit).
- Learn how to use the features of the RcV (footnotes, cross-references, etc.) with a Sample Study.
- Order a free Bible straight from the device.

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Download BfA Bible Study for free

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Cross Platform Development

Some of the new challenges I faced with this app were localization (we launched in English and Spanish) and working within some difficult constraints (i.e. not having access to the actual RcV text). Probably the most interesting issue, though, was the fact that we were simultaneously building the same app for Android as well.

We had to design it in a way where the app would look and behave similarly on both platforms. We also tried to avoid duplicating coding effort… Obviously Java doesn’t jive too well with Objective-C so we ended up coding a lot of the views in local HTML/CSS.

For example, We used HTML/CSS to display the study topics and when the user checks off a study topic, we use HTML5 LocalStorage to save the data so we could not only share the view itself but the storage mechanism as well. I made sure that we were using native code for all the transitions so the app still feels very native (except for the Bible Reading Scheduler since that is a mobile-optimized web app and not tightly integrated). The downside to using webviews and HTML rather than pure Objective-C is that when you load the webview in, even if you use Objective-C for the transition, the webview doesn’t always load in instantly so you are sometimes transitioning into a blank view.

We didn’t use PhoneGap. I’ll be writing more detailed thoughts on this later.

[VIDEO] An App Story – Episode 1

Tuesday, December 14th, 2010

I’ve decided to use some of my newly found time to not only build Grades 2 but to do it out in the open! My brother, Josh, and I are starting a weekly video highlighting progress, the problems we face, insights into our design and marketing strategies, and who knows what else. It’s a story and I don’t know the ending but we think it’s gonna be a really fun ride and we’re super pumped about it.

This first episode provides some background and covers some marketing related stuff. The Belk College of Business issue I mentioned in the video is actually coming out in January (not this week, as I thought). However, I was just notified that UNC Charlotte Niner News will be posting a story this week.

The name

I’m stupid and just discovered that the name “AppStory” is already being used by an established brand so we’re still considering what to call this thing. I’m not sure if “An App Story” would be different enough so we would love to hear your ideas.

Come along for the ride…

Subscribe to our channel on YouTube (iTunes coming soon) and please keep the conversation going in the comments! What kind of stuff would you like to hear about? This is gonna be fun!

Announcement: I’m Back

Monday, November 29th, 2010

I love my job at Skookum. I love what I do and get to do it when I want, where I want. My boss has been extremely generous to me and we have a great relationship. I really couldn’t ask for better.

But. There is a problem: time.

I wanted to finish Grades 2 last summer; didn’t happen. First quarter; didnt happen. This semester; not gonna happen. Grades development has taken a back seat amidst all my other responsibilities. Being a full time student doesn’t help either.

I have decided that I owe it to myself and to Josh (my bro and partner in crime) to give Grades a shot.

That means I’m back. Full throttle on Grades and the Tapity blog. Skookum has been so cool about this: they are giving me a three month leave to let me go wild on my own for a bit.

This is a big deal for me. It isn’t comfortable, it isn’t safe but that makes it all the more exciting and downright fun. I can’t wait to see what my brother and I can do over the next few months now that I have the time and financial necessity to make Grades 2 awesome. We plan to launch in February or early March.

Of course, this also means I am going to have a lot to talk about here on the Tapity blog. I am looking into ways to use video to document progress and share the lessons we learn along the way so y’all can come along for the ride.

Strap up yall, this is gonna be fun!