Archive for the ‘Uncategorized’ Category

Link: The Tapbots Story

Thursday, January 14th, 2010

Worth a read. As I said in the comments…

As an iPhone developer I have found great inspiration in Mark and Paul’s approach, especially the attention they pay to the “fun factor.” Their interfaces are often not as intuitive as their competitors but this is by design—part of the fun is playing with the apps to see how they work.

I myself would like to learn from them to take the time to design interfaces with personality and subtle and delightful details at every corner, marks of uncompromising quality. Though this kind of quality certainly doesn’t guarantee success on the app store, hooked with a useful app idea with wide appeal and some decent marketing, your looking pretty good.

That combination is pretty rare, though. I think one of the reasons is that developers are too cheap to hire or partner with a great designer (like Mark), something I would highly recommend if your not a designer yourself.

Link: The Cookie Cutter Guide to Charting in the App Store

Monday, December 28th, 2009

TapTapTap recently posted an article by Phill Ryu giving some insight into how they see app store marketing. Definitely a must read from one of the most successful indie developers out there.

Finalist!

Thursday, December 3rd, 2009

Videos tagged utility and other
Its official. Grades is one of the 15 finalists in the AppStar Awards in the “utility and other” category. A few days ago, I blogged about why I spent 8+ hours to make the entry video. Well, it looks like it was worth it!

Whether I win or not is secondary. Being a finalist means I get 49 seconds of concentrated attention from 25 of the most influential people on the web. If just a few of them like the app, they could generate significant buzz.

So go ahead and browse all the finalist demos and give Grades a thumbs up if you like (make me happy). There are quite a few interesting apps in the bunch. It should be fun to watch.

Link: iPhone app store evolution

Friday, November 13th, 2009

Good summary of the changes Apple has made to the app store since its inception.

LINK: Earning a living as an independent mobile software developer

Friday, October 2nd, 2009

Break down of what it takes to make $100k for the various mobile platforms. This guy did his homework. (Via Mobile Orchard.)

Just close your eyes or something

Saturday, August 8th, 2009

hide and seek
We’ll be posting about what works/doesn’t for us in terms of marketing. Technorati is one of the sites we’ll be trying out. It seems a bit awkward but they require us to include their code in one of our posts (which happens to be the very reason this post will eternally exist on the intranets); so dear Technorati bot, here it is (everybody else, pretend this post doesn’t exist… wow, this is awkward): nz5hcesu62

Tapity.com (the un-awesome version) is operational and why you should care

Wednesday, August 5th, 2009


So we decided to tell the world about what we’re doing: discovering ways to make a viable business out of building awesome iPhone apps. After busting a name, stuffing a few bucks into Hostgator’s mouth and waving a black wand (iPhone): bang (bing?), we’ve got a website. Now we’re sitting here, sweating with anticipation for that infamous Google Analytics graph to spike upwards, sharply! That will happen, of course, when our visitor count goes from zero to one.

Why you should care

Because if you don’t you may miss out on a wonderful tale of how two college kids went from rags to riches. Or not. We probably won’t make a dime, but wether we make it or break it, we’re gonna yap about it. In Detail. This means that if we make it, you can learn something. If we break it, the same. Briefly, we plan to blog about (because what is a blog post without bullet points):

  • The design process. We’ve found a striking characteristic among successful iPhone apps: great user experience. Usability, discoverability, aesthetics. We hope to host a detailed discussion on what works, what doesn’t.
  • The development process. Programming hurdles, what kind of stuff eats up time, coding techniques.
  • Marketing, Marketing, Marketing. If we make it, they’ll come. Not in reality, usually. We don’t think betting our app ideas on the viral/novel factor is a viable business plan. We have some good app ideas but we’re going to invest a ton of time and money (mostly time) into social media marketing; thus, the blog. We’ll talk about how we are using Twitter, Facebook, and even this blog to market our apps (and we’ll let you know what’s working and what’s not). Once our apps get in, look forward to app store positioning mania.

So we hope you come along for the ride and comment early and often; lets get this conversation started.

p.s. This is the “un-awesome” version because it is a default Wordpress template. I have designed a custom template, which will eventually become “the awesome version.” More on that later.