I’m really happy with how much great discussion has happened already on the new App Making Branch community. I’ll highlight my favorite discussions here on the blog but I think I’ll refrain from posting the whole discussion since that can get a little lengthy.
In our second discussion, we’ve been talking about the viability of freemium for non-game apps:
Can the freemium (free + in-app-purchases) model work for non-game apps? I think, for certain apps, it definitely can. I’ve heard good things from David Barnard with his timer app. On a larger scale, I’ve heard iTranslate is doing very well with a subscription model for premium features. I also think apps with very enticing add-ons like Paper or photo editing apps can work well. The question is, what kind of apps does this work best for and what are the trade-offs?
Read the ongoing discussion on Branch →Tweet