What advice would I have given my beginner-self?

May 16th, 2013 Jeremy Jeremy

I was recently asked that question by a cool guy named Tope. He recently asked the same question to 13 top app makers and compiled their responses in one super awesome post: 13 Things You Must Know When Starting Out in iOS/Mac Development

Here’s my part:

Don’t neglect the idea. We’ve all heard that the idea for an app doesn’t matter; it’s all about execution. I used to firmly believe that but then something happened. My second app, Languages, made more money in one day then my first app made in two years. What on earth? They both were well executed. Grades even won an Apple Design Award. They both were well marketed, being featured by Apple and the press. What was the difference?

The idea.

Grades was always limited by the small niche it served – college students who really care about their grades (a smaller niche than we would hope). Languages was much more universal. Almost anyone might be interested in a translation app that works without an internet connection. Don’t get me wrong, as this chart illustrates, niche apps can definitely make a lot of money but they have to be in niches that care so much about the app that they will pay a premium for it. Most apps, unfortunately, make the mistake of targeting a niche that would only pay 99 cents for their app, resulting in a disappointing business equation.

Of course, I would have told my former self quite a lot more than that but that lesson was a biggie. A few other highlights:

Give back. The fastest way to learn is by openly sharing and discussing

-Marc Edwards

For this to be an enjoyable living you need the enjoy the process and people involved.

-David Smith

Be sure to check out the full article. It’s chocked full of goodness.

Hours Website

May 15th, 2013 Christain Christain

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We here at Tapity have been working extremely hard to make Hours the best experience possible. From simple interactions all the way to single pixel drop shadows, we are basically obsessed about making this thing amazing.

We are getting pretty close so I whipped up a website where you can enter your email address to receive an email when we officially launch Hours.

Check it out: hourstimetracking.com

There is no set date yet, but we are working as hard and fast as our little team can go and expect to launch in a month or two. Iteration is extremely important to us and we want the user to have the best experience possible. Tracking hours is not a very pleasant thing to do and we aim to change that.

Be sure to meet up with Jeremy at WWDC to get a demo.

Video: Ryan Orbuch — app success at 16

March 26th, 2013 Jeremy Jeremy

Summly recently sold to Yahoo for 30 million dollars. It was started by a 15 year old. Clearly, you don’t have to wait until you’re 30… or even 20, to start doing awesome stuff.

Today I’m excited to introduce you to Ryan Orbuch, the 16 year old designer behind a neat app called Finish. His app (which, by the way, is his first) has been featured by Apple, Fox & Friends, TechCrunch, The Verge, … you name it. How? Well, that’s exactly what we talk about in the interview below so pay attention!

(Please excuse the quality – it was a coffee shop internet connection.)

Ryan Orbuch from Tapity on Vimeo.

Going full-throttle on Hours

March 25th, 2013 Jeremy Jeremy

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Just a quick update. We’ve had to put Hours, our time-tracking app, on the back burner for a bit due to other priorities but I am pleased to announce we are now going full-throttle both on the design and the programming. Would love any input on our latest mockup of the main screen.

Tracking billable hours is a pain. We are going to change that.

Stay tuned by signing up to our mailing list:


Link: Infographic on How to Pitch App Reviewers

March 19th, 2013 Jeremy Jeremy

Everyone wants to know how to get on TUAW or The Verge. If you’re really serious, Pitch Perfect by Erica Sadun and Steve Sande is the book on the topic. But this infographic provides some good tips aggregated in an easy to reference visual.