Well, you may have heard that Apple created an entirely new programming language for developing iOS applications the other day. I think everyone is pretty excited about it. From practiced programmers to interested junior high kids, Swift is new for everyone. Since we’ve all got a lot to learn before iOS 8 is released in the fall, I decided that the time was ripe to host a hackathon!
We posted video updates to Twitter as we went and were blown away that those videos received thousands of views. So, though the videos are quite raw (please excuse my portrait foolishness), I figured ya’ll might enjoy seeing how it all went down.
The goal was to bring together one Tapity founder, one intern, and a couple of junior high kids to learn enough Swift to create a game in SpriteKit in less than 24 hours.
As the hackathon really gets started, Zachary (my eleven year old little brother) explains the purpose of different lines of code. I had hopes that this event would help inspire my younger siblings to really dive into learning Swift. I think it may have worked:
Three hours into the hackathon and going strong. Zoe, my little sister, steps in to explain the current goings on:
Oops, we’ve run into a problem. The game is way too easy. Eleven year old Zachary discusses solutions:
24 hours later the hackathon is over and we’ve got a nifty little game to show for it. Success? I think so:
It has been a great run. We learned a bunch about Swift, created a game, inspired my younger siblings to continue programming, and had tons of fun spending time with family. Inspired? Why not do a family hackathon yourself!
P.S. Yes, I still am planning to write a post about how our experience with our first game, Buffalo Wings.